Arcade Edition Update V1.0.5 GoldBasterX
Arcade Edition Update V1.0.5 GoldBasterX
by spooky
December 13, 2024
Armed and Gelatinous Arcade Edition update v1.0.5 GoldBasterX
Our biggest update to date, introducing new content, game play features and operator options. Players can now play 1 player games with bots taking over the additional player slots to ensure a 4 player experience every time. All game modes are now unlocked for every play through with the additional of Dodge Ball. A new continue system awaits players who choose to play again, unlocking new battle levels with each continue. A total of 12 battle levels in all. New players are now introduced to a dashing tutorial to highlight game play mechanics. Players now have access to 3 melee weapons to keep up that competitive edge.
See below for the full patch notes and Dash your way to victory.
- Added Melee Weapons
- Knife, Cutlass, and Katana
- Added CPU players
- All parties can select any game mode, it’ll add needed CPUs
- Can play the game single player now with 3 CPUs
- CPU players get harder in battle mode if you win and then continue
- All parties can select any game mode, it’ll add needed CPUs
- Added New game mode Dodge ball
- New option in operator menu to set number of rounds (default 5)
- Added 8 New Levels (12 total battle levels now)
- If any player continues, it presents you with different levels
- Added 20s Dash Attack Tutorial at game start
- Only appears on battle mode
- Only appears on the first game, subsequent continues skip it
- Only appears on battle mode
- Added more options to operator menu
- Can now select how many coins equal 1 credit (not relevant to card readers)
- Can now change language to “SWIPE CREDIT” in addition to “INSERT COIN” and “INSERT TOKEN”
- Can now use Flat Rate system (all bugs fixed on this crediting mode finally!)
- Can now change the game language to Japanese, Spanish, and French
- Can now adjust screen scaling and position in new Video Menu
- Dodge ball scoring options
- Added audio volume labels
- Back end unit assignment system
- Can now select how many coins equal 1 credit (not relevant to card readers)
- Added new attract screens
- New game play videos
- New “classic” attract screen
- New “classic” couch edition screen
- New loading screen messaging
- New game play videos
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Arcade Edition Update V1.0.5 GoldBasterX
by spooky
December 13, 2024
Armed and Gelatinous Arcade Edition update v1.0.5 GoldBasterX
Our biggest update to date, introducing new content, game play features and operator options. Players can now play 1 player games with bots taking over the additional player slots to ensure a 4 player experience every time. All game modes are now unlocked for every play through with the additional of Dodge Ball. A new continue system awaits players who choose to play again, unlocking new battle levels with each continue. A total of 12 battle levels in all. New players are now introduced to a dashing tutorial to highlight game play mechanics. Players now have access to 3 melee weapons to keep up that competitive edge.
See below for the full patch notes and Dash your way to victory.
- Added Melee Weapons
- Knife, Cutlass, and Katana
- Added CPU players
- All parties can select any game mode, it’ll add needed CPUs
- Can play the game single player now with 3 CPUs
- CPU players get harder in battle mode if you win and then continue
- All parties can select any game mode, it’ll add needed CPUs
- Added New game mode Dodge ball
- New option in operator menu to set number of rounds (default 5)
- Added 8 New Levels (12 total battle levels now)
- If any player continues, it presents you with different levels
- Added 20s Dash Attack Tutorial at game start
- Only appears on battle mode
- Only appears on the first game, subsequent continues skip it
- Only appears on battle mode
- Added more options to operator menu
- Can now select how many coins equal 1 credit (not relevant to card readers)
- Can now change language to “SWIPE CREDIT” in addition to “INSERT COIN” and “INSERT TOKEN”
- Can now use Flat Rate system (all bugs fixed on this crediting mode finally!)
- Can now change the game language to Japanese, Spanish, and French
- Can now adjust screen scaling and position in new Video Menu
- Dodge ball scoring options
- Added audio volume labels
- Back end unit assignment system
- Can now select how many coins equal 1 credit (not relevant to card readers)
- Added new attract screens
- New game play videos
- New “classic” attract screen
- New “classic” couch edition screen
- New loading screen messaging
- New game play videos
Share
Step by step guide to creating Armed and Gelatinous in the kitchen with your host Anthony of Three Flip Studios.
The whole Three Flip team assembles in Boston for PAX East 2018. Selected for PAX Rising Armed and Gelatinous takes its second tour of PAX this year. This DevCast highlights just some of the awesomeness that is PAX East 2018.
PAX South shenanigans!! Thanks to everyone that stopped by and played Armed and Gelatinous! Find us on the show floor at PAX East!








